﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace XNALibrary.Interfaces
{
    public interface IPointLight
    {
        Vector3 Position { get; }
        float Intensity { get; }
        Color Color { get; set; }
        bool IsOn { get; set; }
    }
}
